A company is looking for a 3D Artist to create hard surface models for product and marketing integration.Key ResponsibilitiesModel assets with a focus on accuracy and realism, ensuring clean geometry for real-time renderingOptimize high-poly models into low-poly meshes and create UV layouts for efficient texture useCollaborate with cross-functional teams to produce and integrate 3D assets into production pipelinesRequired Qualifications5+ years of experience in hard surface modeling, retopology, UV creation, and texture bakingDemonstrated experience in marketing, product, and designProficiency with 3D modeling software (e.g., Cinema 4D, Blender, Maya)Strong understanding of PBR materials and real-time rendering constraintsBasic rigging skills for hard surface assets